Let’s sail into more serious waters with a dual-battery powerhouse that arrived from Sourcemore, none other than the Voopoo Drag 5! Equipped with the Gene TT2.0 Chip, this latest Drag seems like a truly promising choice in terms of features. It intelligently manages our battery life, provides an 8-second puff duration, and includes protection against short circuits, overcharging, low voltage, and overheating, as well as output power protection. Our test subject, measuring 89.30 x 55.09 x 27.40mm, weighs 156.58 grams without batteries and its power is adjustable from 5 to 177 Watts as usual. The Gene TT2.0 Chip promises a short ramp-up time and intense atomization, and naturally, it ensures the protections listed above and more, so we can safely pursue our favorite hobby.
It is available in a total of 7 colors: sakura pink, black, silver, sunset orange, blue gradient, green, and brown gradient. I received the silver one, which truly captures the shimmer of silver realistically. Now, let’s take a closer look!
Voopoo Drag 5 Review
Box Contents and Getting to Know the Device
It arrives in a sturdy and elegant magnetic hard box that opens sideways. The first thing that comes into view from under a thin, transparent plastic-like sheet is the device itself. We get equipment befitting the mod with the Drag 5, which includes the user manual, information about the PnP X atomizers included in the set, and a paper warning us not to put batteries with torn wraps into the mod! And of course, the manufacturer also included a USB cable.
On the front, we can find the fire button, the 0.96" color TFT display, the 3-in-1 flip switch whose function we can customize in the menu to lock all buttons, lock only the navigation buttons (so Wattage cannot be adjusted), or to turn the device on/off. And of course, below that are the two navigation or plus and minus buttons, and further down, the USB-C connector, which can charge the batteries at 5V/3A, but it’s best to use an external charger! The display shows us the Wattage value, below it the name of the selected mode, then to the left the battery percentage and puff count, and to the right, the current voltage output of the batteries, the ohm value, and finally, the puff duration accurate to the hundredth of a second.
On the left side of the mod, if we push at the Push inscription towards the back of the mod, the magnet releases the C-Frame cover, behind which are the battery slots that accommodate 2 x 18650 batteries. If you don’t like the C-Frame cover chosen by the manufacturer for the mod, you can replace it over time. Currently, as I write this, the C-Frame variants are unfortunately not available separately, but this may change over time!
On the back, there is a zipper pattern, but the C-Frame doesn’t bend here; it’s just a design element. In reality, it bends at the two rear edges of the mod, which is a fortunate solution as it won’t break over time. The C-Frame material is leather, soft and silky, providing a luxurious feel.
On the right side of the mod, there is nothing but the Voopoo inscription, which is very faintly visible as it’s gray, and the surface is silver. There is also the other half of the replaceable C-Frame cover, which has a decoration with the Drag inscription three times on it. If we unfold the C-Frame completely, we can also remove it towards the right side of the mod.
On the top of the mod is the 510 connector reinforced with three screws, where the DR Solo fits nicely with its grooves, with an overall diameter of 25.5mm. The manufacturer designed the entire top to be 27.40mm, but this includes the rounding on both sides, so the 27.40mm is actually only 25.40mm, meaning tanks wider than the DR Solo will overhang significantly. The threaded part of the center pin protrudes by roughly a few tenths of a millimeter from the connector, which is perfectly enough to keep the tank’s base away from the mod, so neither scratches the other.
Now that we’ve taken a closer look, let’s see what the Gene TT2.0 Chip can do internally.
We can access the menu items not by pressing the fire button three times quickly, but on the Drag 5, you need to press the plus and minus buttons simultaneously for 2 seconds to bring up the modes menu, the menu for setting the 3-in-1 flip switch, color settings, and battery life management can also be enabled here. After that, you can reset the puff count, then enable the animated fire effect, and finally check the Chip ID and level code.
The first menu item is Modes, where we first find Smart, which sets the power for us based on the ohm value. This is best used with pre-built coil atomizers, as when we reach a certain power level, the mod will display that this is the maximum power for the atomizer with this ohm value and won’t let you go higher, which I think is a good thing. The second is RBA, which is recommended for use with rebuildable atomizers. In this mode, the mod doesn’t interfere; you can crank it up to 177 Watts. It won’t interpret your build as a pre-built coil, so it’s better to use rebuildables with RBA mode. The third is Eco, where I’ve only noticed that there’s no preheating, which is standard in Smart and RBA modes, and it keeps the Volt value lower (since there’s no preheating) compared to the mentioned two modes, thus saving our batteries. Finally, we also get a TC mode where we can regulate the maximum temperature for Ni200 (100% nickel), Ti (titanium), SS316 (standard stainless steel), and SS430 (nickel-free stainless steel) wires.
The second menu item is Switch, which literally translates to switch, so here we can adjust the function of the 3-in-1 flip switch, depending on which is more convenient for you. The first, which is set by default, is a locked and unlocked padlock, meaning it locks all buttons on the device, including the fire button. With the second option, the Power label says it all, because if we choose this, we can turn the device on and off with the flip switch. In the third option, the letter W is also indicative; if we choose this, the switch only locks the navigation buttons, so you won’t be able to adjust the Wattage, but firing will work without any issues.
The third menu item is Colours, where we can set the mod’s colors. By default, the manufacturer set a light brown shade called Classic. In addition to this, we can choose from green, pink, purple, and yellow.
The fifth menu item is Puff Reset, or puff count reset, which I’ve already elaborated on sufficiently with just these few words; here, we can truly only reset the puffs.
The sixth menu item is Theme, with which we can turn an animated fire effect on or off, which appears on the display after firing. I must note, it’s really cool.
The seventh menu item is About, which merely provides informational data about the Gene TT2.0 Chip ID number and the level code.
As we’ve seen, quite a lot has been packed into the Voopoo Drag 5; now let’s see what it was like to use and how it performs. Here comes the…
User Experience Report
When I first held it, I already felt that this would not be a pocket-friendly device. Seeing its robust dimensions of 89.30 x 55.09 x 27.40mm, I wasn’t too surprised by its weight, which is 156.58g without batteries. With batteries, this will be close to double, and I haven’t even factored in the tank, so we can state that this is a device suitable even for close combat. The edges are not rounded, but they are not sharp, so it’s not bothersome to hold for a long time. Both the leather and the zinc alloy feel pleasant to the touch. The buttons are fixed in place, none of them have any play, but they are quite easy to press, so I only put it in my pocket or bag after locking the buttons with the flip switch that engages the full button lock. The flip switch doesn’t move easily, so it won’t shift in your bag, and it’s also solidly placed. It performs its task immediately, without delay, just like the other buttons. The C-Frame cover slides easily, which is convenient, but can be a slight disadvantage in certain situations, as if the mod accidentally catches on something, it can open. Although I don’t think there’s any position that would cause it to open when taken out of a pocket or bag, it can still happen. I really like the raised rim of the 510 connector, which slightly lifts the tank from the mod, allowing us to protect both for longer, and the tank won’t press against the mod. Fortunately, I see this kind of 510 on more and more mods. However, there’s a small drawback to this, which is tank-dependent: since the tank doesn’t press against the mod at all, for top-fill tanks where the topcap is already difficult to remove (e.g., Ares Finale), you definitely need to hold the tank itself so it doesn’t unscrew from the mod when you remove the topcap. The connectors in the battery compartment are slightly magnetized, which helps them pull the batteries in. Although this is almost unnecessary given how tight the positive connector springs are in the battery compartment, requiring serious determination just to insert the batteries. What I personally miss is ventilation. If we use the Drag 5 with a DL tank, or any other mod, it’s inevitable that it will warm up, or worse, the board or the battery will get hot, so it would have been good if they had drilled a few holes, say, on the bottom of the mod; there’s nothing there, it would have fit. With an MTL tank, of course, this is not experienced. The device goes into sleep mode after about 30 minutes if not used, from which it can be woken up with a single press of any button, and we can continue our favorite activity. However, if we suddenly pick it up after 30 minutes and long-press the fire button hoping for ignition, it won’t happen, because with that specific button press, we’ve just woken up the mod that was in sleep mode. This took me some time to get used to; it bothered me for a while, but I saw its advantage right from the start.
The 0.96" color TFT display vividly shows the values; everything is very clear and sharp, especially the Wattage value, as it occupies the entire top part of the display, which is half of the screen. The numbers are white, so they are clearly visible even outdoors, although the rest of the text isn’t quite as much. I think it’s a good thing that it separately indicates the charge level of both batteries, allowing us to see exactly how much difference there is between the two batteries. Because of this, it will be prominent with this mod if there’s a significant difference in age or usage between the two batteries, as naturally, we can take the older battery’s runtime as a basis. Therefore, it’s recommended to use a pair of batteries purchased at the same time and used only together, or it will be necessary to invest in 2 new batteries. However, there will still be some difference, as very few battery pairs have exactly the same capacity, but this will only be 1-2%, not more, as with batteries that have been actively used for a long time.
The Gene TT2.0 Chip provides perfect and fast atomization even in the last puffs! There’s no sign that the batteries are about to run out, so we’ll have the same good experience from the beginning to the end of the battery life. The heating and firing are truly intense. Although this also depends on the coil, the ramp-up time is noticeably minimized. And because the ramp-up time is minimized, thanks to the fast and intense heating, meaning the preheating is working, the RTAs powered by the Drag 5 felt a bit more TH-heavy to me. Not to mention, if the Wattage isn’t set correctly, a slight dry hit can occur, especially with MTL RTAs. But this is understandable for a device designed for DL use. We can quickly access the menu items; the mod doesn’t make us wait for a moment. I can’t highlight anything particularly special here that would have dampened my spirits even slightly, as all modes perform their tasks perfectly! However, I immediately spotted one omission, which I think you’ve also noticed, and which, in my opinion, is not a problem at all that it’s missing: Bypass mode. I’m not saying we can substitute it with one of the other modes, because none of them can do what Bypass can, but personally, I don’t miss it, as I generally find it tends to over-heat with fully charged batteries sometimes.
I would also like to mention that I had no problems with the experience itself, nor with the Chip’s properties or capabilities. In terms of usability, the Drag 5 is top-notch! However, I am slightly concerned about the easily opening C-Frame, the easily unscrewing tank, and the fact that I found it difficult to get used to having to wake up the mod (e.g., in the mornings, and after half an hour of inactivity) before I could use it. It was also strange that I couldn’t achieve a low enough resistance for the Battery Evaluation to activate, but now I’m sure it would have worked with the 0.15 ohm PnP X atomizer. In any case, I think these are things one can get used to. However, let’s not forget that this mod is designed for DL use by default, but not for simple single coils like the ones I use in the DR Solo, but for much more powerful builds and atomizers, and then we can utilize all functions without exception. Now, let’s continue with the pros and cons.
—### Pros ![]()
- Pleasant to the touch. The zinc alloy housing and the leather C-Frame not only evoke a sense of luxury but truly deliver it. We hold in our hands not a clunky brick, but a product using quality materials and expertly crafted.
- Easy to use menu. Since everything is simplified and clarified, navigating the menu allows us not only to find everything instantly but also, due to the arrangement of menu items, to easily remember what we find where, thus making the menu system incredibly simple to use.
- Gene TT2.0 Chip. I didn’t want to break down every single mode and menu item, as the Chip controls all of them, so as it is, I would highlight the Gene TT2.0 Chip itself, because in terms of its knowledge and capabilities, every mode is very good to use. Additionally, the puff intensity is outstanding, and the ramp-up time is shorter than usual. Its customizability is also worth highlighting, as, even if not at all levels, we get considerable freedom from Voopoo to set up the mod to be most suitable for us. Therefore, this time, the Chip earned the User’s Special Award from me! I gladly lend my name to the award, dear Voopoo, no shade…

- Magnetic C-Frame cover. It couldn’t be simpler to access the batteries inside the mod. With a simple movement, we slide it and can replace them if they’re depleted. In time, it’s possible that further C-Frames will be available, although I believe the manufacturer’s taste can also be trusted.
- Reinforced 510 connector and raised lip. I consider it a great thing that the manufacturers found a solution for how not to scratch the area around the mod’s 510 connector or the bottom of the tank. It was enough to slightly raise the lip of the 510 threading, and lo and behold, even I am satisfied that not a single scratch occurs on my tanks or the Drag 5. Since it doesn’t put pressure on it, the tank unscrews relatively easily for refilling, but this can be mitigated by holding the tank itself, or you can even remove it from the mod for charging. Regardless, I consider the raised threading lip a great thing.
- 3-in-1 flip switch. Let’s admit it, not every manufacturer has this! A switch whose function we can decide! The flip switch has 3 predefined functions, and choosing the one that best suits us will make using the Drag 5 even more enjoyable. Since the switch’s functions are also controlled by the Gene TT2.0, the User’s Special Award also applies to the 3-in-1 flip switch!
- Sleep mode after 30 minutes. This is good because it saves the Chip and the batteries, as why should they work if we’re not making them work? Although I took a little while to get used to not getting the immediate experience in the mornings, for example, it didn’t cause frustration.
- Magnetic battery contacts with strong springs. The springs under the positive contacts are incredibly strong, so it might not have been necessary to magnetize these contacts, but it is advantageous in that the magnet immediately guides the battery where it needs to go. Although inserting them feels like a cardio workout, since the C-Frame would definitely open if the batteries fell against it, potentially damaging them, which would no longer lead to safe use, I consider it a good thing that the springs of the positive contacts hold the batteries so firmly in place.
Cons 
- No Bypass. For me, this is not a disadvantage; it’s only on the cons list because there are surely users who like this function.
- Can be considered heavy. This is a disadvantage in certain situations, as it’s not comfortable at all in a pants pocket, neither due to its size nor, most importantly, its weight. Therefore, it’s better to carry it in a bag if it’s not in your hand.
- No ventilation. This would have genuinely been useful, because if there were ventilation holes, the Chip wouldn’t heat up in the mod housing from stagnant hot air. If the mod can expel hot air somewhere, the lifespan of the components will also be significantly extended. Although the mod doesn’t necessarily have to get hot, it’s also a matter of settings, but it’s better to be safe than sorry.
Finally, I would just write that although there are a few things about the device that are odd, meaning they take some getting used to, in terms of usability, I think Voopoo has really stepped up with the Drag 5! It didn’t disappoint with MTL use either, but it’s obvious that it was primarily designed for DL use. Regardless, I can wholeheartedly recommend it to everyone!
Thank you for reading! Have a nice day! ![]()

























